Gabriel Andres
- Feb 7, 2017
- 1 min read

Gabriel Andres is a Cuban, Miami-born illustrator, painter, draftsman and teacher. His days in Miami were spent working at several galleries in the Wynwood district. After Moving to Chicago he started teaching open art classes and developing community projects to connect the young to the arts. His art often tells stories of conflict, compromise, and love through strange and often extreme or violent imagery. He is currently in the final stages of completing a comic book.




















Can someone explain jalwa games colour prediction in a simple way? I’ve seen people talk about patterns, but I’m not sure if there is any fixed method or if results are random
I like that he’s teaching open classes—artists who do community stuff tend to develop a clearer visual “voice,” even when the subject matter is unsettling. If he ever does a character lineup for the comic, I’d be curious how much color theory plays into it; I’ve used tools like StyleLookLab for seasonal palettes and it’s surprising how much it affects the mood.
The description makes me want to see a couple examples side-by-side—like an earlier Miami piece versus something from Chicago—to catch how the storytelling changed. Sometimes I’ll mock up little “before/after” boards with an AI image editor just to compare palettes and silhouettes without overthinking it.
“Conflict, compromise, and love” is a great way to frame it—especially since the violent imagery can be a barrier until you realize it’s doing narrative work. If/when he releases the comic, I hope it’s easy to find outside the gallery circuit; I’ve seen artists pop up in directories like hrefgo and it actually helps normal people stumble onto them.
Interesting that he’s in the final stages of a comic book—his background in galleries + teaching feels like it would translate well to sequential storytelling. Also, if he posts progress videos, I always end up watching those at 1.25x using a playback speed calculator so I don’t lose my whole evening.